Update clock.yaml/clock.yaml
added weather logic from watch project
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@ -49,7 +49,7 @@ light:
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font:
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- file: "gfonts://Orbitron"
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id: dspfont
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size: 69
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size: 75
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- file: "gfonts://Orbitron"
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id: dspfont_small
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@ -78,6 +78,21 @@ switch:
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id: air_purifier_outlet1
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entity_id: switch.air_purifier_outlet1
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sensor:
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- platform: homeassistant
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id: temperature
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entity_id: weather.home
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attribute: temperature
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internal: true
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# Text sensors for weather and location information
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text_sensor:
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# Current weather condition from Home Assistant
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- platform: homeassistant
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id: weather_condition
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entity_id: weather.home # The entity_id for weather condition
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internal: true
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display:
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- platform: st7789v
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model: "Custom"
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@ -101,11 +116,18 @@ display:
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it.strftime(0, 80, id(dspfont), text_color, TextAlign::BASELINE_LEFT, "%l:%M", id(esptime).now());
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// Display the date in abbreviated weekday, MM/DD format (no year)
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it.strftime(0, 140, id(dspfont_medium), text_color, TextAlign::BASELINE, "%a %m/%d", id(esptime).now());
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// Display "Party mode: ON" or "No fun allowed"
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it.strftime(0, 130, id(dspfont_medium), text_color, TextAlign::BASELINE, "%a %m/%d", id(esptime).now());
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// Display current weather condition with text_color
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it.print(0, 140, id(dspfont_small), text_color, id(weather_condition).state.c_str());
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// Display current temperature under the weather condition with text_color
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String temp_str = "Temp: " + String(id(temperature).state) + " °F"; // Create the temperature string
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it.print(0, 170, id(dspfont_small), text_color, temp_str.c_str()); // Convert the String to a const char* and display it
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// Display "Party mode: ON" or "No fun allowed" with text_color
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if (id(air_purifier_outlet1).state) {
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it.printf(0, 230, id(dspfont_small), text_color, TextAlign::BASELINE_LEFT, "Party mode: ON");
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it.printf(0, 230, id(dspfont_small), text_color, TextAlign::BASELINE_LEFT, "Party mode: ON");
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} else {
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it.printf(0, 230, id(dspfont_small), text_color, TextAlign::BASELINE_LEFT, "No fun allowed");
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}
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it.printf(0, 230, id(dspfont_small), text_color, TextAlign::BASELINE_LEFT, "No fun allowed");
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}
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